Machinations
Community
Product
Solutions
Academia
Resources
new
Pricing
Company
Wooga, a Berlin-based mobile game studio renowned for its story-driven games, employs a team of dedicated game designers focused on economy and systems design. Among them are Sarah Brodsky and Mona Moghadam, both economy designers who have found invaluable assistance in Machinations for their work. Challenge Designing the economy and systems of a game involves …
Introduction Our goal at Machinations is to help game development teams gain insights quickly and iterate on their design, empowering our users to craft and simulate intricate game mechanics and economic systems with ease. However, mastering Machinations goes beyond simply understanding its language and features; it requires adopting a whole new mindset. “By using Machinations …
In an era defined by data-driven decision-making and the ever-increasing importance of online platforms, safeguarding your information has never been more crucial. At Machinations, we understand the significance of data security and are committed to providing our users with the highest level of protection. We are proud to announce that Machinations has achieved ISO 27001 …
Brightnode joins Machinations’ Certified Program, Paving the Way in Shaping the Future of Tokenomics Design – Interview With Francesco Piras, Co-Founder of BrightNode. This collaboration marks a significant milestone for BrightNode, a leader in the Web3 industry for Tokenomics consulting. By leveraging Machinations for their projects, BrighNode gains a versatile and robust toolset to help …
We’re excited to be back once again at Gamescom at the Koelnmesse in Cologne, Germany, from August 23rd-25th. Meet with our team to learn how Machinations empowers studios with design-and-play predictions. Contact Madalina to discuss game development and simulations or need support with setting up your project with Machinations. Contact Alex if you want to …
In the realm of game development and systems design, the ability to transform complex ideas into prototypes and simulations empowers designers to test their assumptions, refine design ideas, identify potential issues, and allows designers to assess the balance of game systems. Prototypes and simulations also serve as effective communication tools among the development team and …
Builded upon the publication of the Machinations Manifesto for Building Sustainable Game Economies, the recording of our GDC talk is now available for viewing on the GDC Vault. If you missed our talk at GDC or want to revisit the insights we shared, be sure to check out the recording. You can also access the …
Let’s meet at GDC 2023! Model, simulate and predict the outcome of your game mechanics & economies with Machinations, the ultimate tool for game designers. If you’re attending GDC 2023, we invite you to come and meet us! Stop by our booth (P1811) and learn more about how at any stage, from conception to live …
The Game Developers Conference (GDC) is one of the biggest events in the gaming industry, bringing together developers, publishers, and other industry professionals from all over the world. GDC 2023 is expected to be no exception, with thousands of attendees coming to San Francisco for a week of networking, learning, and gaming. If you plan …