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20/02/2025 Harry

Webinar: Why the “Lucky Catch” event in Merge Mansion Is Unbeatable

Understanding the Event and Showcasing the Problem Using Monte Carlo simulation powered by Machinations, I was able to determine that Merge Mansion’s original Lucky Catch event is unfinishable. Having played Merge Mansion quite avidly for over a year, I had plenty of opportunities to try out the seasonal Lucky Catch event, which is regarded rather …

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05/11/2024 Alexandre

Webinar: Building Your First Machinations Diagram

Hands-On Tutorial: Getting Started with Machinations for System Modeling Have you been wanting to learn Machinations for system design but didn’t know where to start? Or maybe you’ve opened Machinations before but felt unsure how to begin modeling your own systems? We recently hosted a hands-on workshop that walks through the essentials of using Machinations, …

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10/10/2024 Alexandre

Webinar: Introduction to LiveOps with Machinations

We recently hosted an insightful webinar on how Machinations can empower LiveOps teams to tackle one of the biggest challenges in gaming: managing uncertainty in live games. Our expert team demonstrated how Machinations can simulate and predict the impact of new features on player engagement and retention—key metrics for building a thriving game. In case …

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16/07/2024 Alexandre

Webinar: How to Balance Loot Boxes in Machinations

​Join us for an insightful webinar where we delve into the intricacies of designing and balancing loot box systems using Machinations, the leading platform for game and systems design. Our session will guide you through the essential techniques for creating engaging and rewarding loot box experiences that captivate players and enhance their gaming journey. Using …

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19/10/2022 Machinations

Webinar: How to use custom variables to make better games.

Discover how Game Designers can solve complex problems and conceive better games when blending custom variables and external data into their simulation models. Our latest major release introduced Custom Variables that designers can use across all diagrams to retrieve parameters from external data sources. Whether you want to improve your game monetization or refine your …

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08/09/2022 Machinations

The Machinations Manifesto For Building Sustainable Game Economies – The Design Pillars

In less than a decade, the video gaming industry has undergone a radical transformation. The web3 gaming revolution is now in full swing, with developers harnessing the power of blockchain technology to create new experiences that are redefining what it means to game.  And while this new model holds a great deal of promise, this …

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29/08/2022 Machinations

How to build your game loops in Machinations

​To develop a game, you must boil it down to its most essential parts and figure out where it falls short. That’s why it’s crucial to get your core loops right and to prototype them as soon as possible. In this session we discuss and build the most popular gameplay loops that make the foundation …

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23/06/2022 Machinations

How to Design an Automated Market Maker (AMM) in Machinations

As Automated Market Makers (AMMs) have become very popular in providing liquidity for a wide range of digital tokens, they now play a crucial role in powering decentralized exchanges (DEXs). In this session, we show you how to build a simple Automated Market Maker (AMM) in Machinations. Featured diagrams: 1. Simplified Token Side AMM 2. …

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23/02/2022 Machinations

Sustainable Game Economies in Web 3.0 – Heroes of Mavia

Web3 games must ensure their economy is well balanced prior to the launch of their game. Unlike traditional games, the consequences of a poorly balanced economy in crypto games are massive. The difference being that items are now assets and hold tangible monetary value across markets. We’re joined by Yvan “Aiven” Feusi who is the …

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