On Game Design & Machinations
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What are hypercasual games?
Hypercasual games are a new genre of games that is taking the world by storm. They combine hyper-simple gameplay, hyper-short duration, and hyper-social features to create an entirely new gaming...READ MORE
User generated content in the Metaverse
Image: Minas Tirith by Divici The metaverse is an online that will allow people to explore and interact in ways never before possible. It has the potential to change how we live, work, and...READ MORE
The Metaverse and Web 3.0
The metaverse is a shared space, created by communities or individuals to share information. It has been described as the next evolution of the internet. The metaverse consists of virtual worlds...READ MORE
What is game economy design
As players engage with your game, they gain and consume assets (XP, currencies, items, etc.). Game economy design handles the crafting and balancing of these game systems to translate player...READ MORE
Affordances in game systems design
Image Uncharted 4: A Thief's End, Naughty Dog Have you ever played a game where you instinctively know what to do as soon as you pick up the controller? All the elements of the games are...READ MORE
The Metaverse. How will it change the practice of game design?
Image Ready Player One, Warner Bros. Game design has come on in leaps and bounds over the last decade, normally in reaction to developments in technology. The market for mobile games is now worth...READ MORE
Game systems: Feedback loops and how they help craft player experiences
Image via Nintendo/YouTube Have you ever been monstering a race in Mario Kart and then, blam, the blue shell hits and you’ve got a few seconds of teeth-grinding frustration while you wallow about...READ MORE
What are game simulations and why should you care?
Recent gaming history has been littered with examples of triple-A games being released well before they are ready. Huge releases from major studios and developers such as Anthem, Cyberpunk 2077,...READ MORE
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