On Game Design & Machinations

stuff we found interesting and relevant for you, reach out if you’d like to feature a guest post

28/09/2021 Machinations

The Metaverse. How will it change the practice of game design?

Picture Ready Player One, Warner Bros. Game design has come on in leaps and bounds over the last decade, normally in reaction to developments in technology. The market for mobile games is now...

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16/09/2021 Machinations

Game systems: Feedback loops and how they help craft player experiences

Image via Nintendo/YouTube Have you ever been monstering a race in Mario Kart and then, blam, the blue shell hits and you’ve got a few seconds of teeth-grinding frustration while you wallow about...

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23/08/2021 Machinations

What are game simulations and why should you care?

Recent gaming history has been littered with examples of triple-A games being released well before they are ready. Huge releases from major studios and developers such as Anthem, Cyberpunk 2077,...

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20/08/2021 Machinations

How to design idle games

The idea of a game that essentially plays itself might not sound like the most entertaining thing, but since its inception in 2016, the idle game genre has grown hugely in popularity. In this...

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10/08/2021 Mihai

9 game design tools

I've always been a fan of finding the latest and best tools for supporting my game design workflow. While these tools only help me execute my designs, the right tech can support creativity and speed...

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04/08/2021 Mihai

Game balancing with Quick Plays just got 80x faster

Update 8.7.0 represents a huge milestone in our mission to deliver a platform that truly improves your game design process. This update was designed to improve and facilitate game balancing. For...

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29/06/2021 Cezar

Game systems: Battle passes and how to balance them

Battle Passes are looking like an established trend in free-to-play games, especially PVP, slowly substituting the older aspirations of subscription models that have only been successful for a...

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29/06/2021 Machinations

What is game economy inflation? How to foresee & overcome it in your game design

Virtual economies have become a feature of an increasingly large number of modern games and, like any other economy, the in-game ones need to deal with economic factors like inflation. Handled...

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25/05/2021 Izel Levi

Creating an interactive endless runner

As part of the Academia Panel, I was kindly invited by the Machinations crew and got the chance to demonstrate our final project for our Innovative Game Mechanics course. As I was entering my 3rd...

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