Category: Game Economy Design
How game numbers and loops shape player experiences

The Machinations Manifesto For Building Sustainable Game Economies – The Design Pillars
In less than a decade, the video gaming industry has undergone a radical transformation. The web3 gaming revolution is now in full swing, with developers harnessing the power of blockchain technology...
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The Citadel – Machinations Game Economy Audit
The Citadel is a Web3 2D multiplayer space exploration strategy game that takes place in a persistent world on the Ethereum blockchain. Earlier this year, the game devs teamed up with Machinations,...
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Game Design for Sustainable Web 3.0 Economies
When the economy or progression system of a single-player premium game is out of balance, it has a direct impact on player experience. In the case of Free 2 Play games, having a bad game economy...
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What is game economy design
As players engage with your game, they gain and consume assets (XP, currencies, items, etc.). Game economy design handles the crafting and balancing of these game systems to translate player...
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What are game simulations and why should you care?
Recent gaming history has been littered with examples of triple-A games being released well before they are ready. Huge releases from major studios and developers such as Anthem, Cyberpunk 2077,...
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How to design idle games
The idea of a game that essentially plays itself might not sound like the most entertaining thing, but since its inception in 2016, the idle game genre has grown hugely in popularity. In this...
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What is game economy inflation? How to foresee & overcome it in your game design
Virtual economies have become a feature of an increasingly large number of modern games and, like any other economy, the in-game ones need to deal with economic factors like inflation. Handled...
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Game economy design in Free-to-Play games
Despite the name, free-to-play (F2P) games are big business. According to a year-end report by SuperData Research, the F2P games market is worth a staggering $98 billion and has seen a 10% increase...
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