Category: Webinars

Missed our last webinars? The full recordings, presentations, and featured diagrams are available here.

29/08/2022 Machinations

How to build your game loops in Machinations

​To develop a game, you must boil it down to its most essential parts and figure out where it falls short. That's why it's crucial to get your core loops right and to prototype them as soon as...

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23/06/2022 Machinations

How to Design an Automated Market Maker (AMM) in Machinations

As Automated Market Makers (AMMs) have become very popular in providing liquidity for a wide range of digital tokens, they now play a crucial role in powering decentralized exchanges (DEXs). In...

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23/02/2022 Machinations

Sustainable Game Economies in Web 3.0 – Heroes of Mavia

Web3 games must ensure their economy is well balanced prior to the launch of their game. Unlike traditional games, the consequences of a poorly balanced economy in crypto games are massive. The...

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27/01/2022 Machinations

Game Design for Sustainable Web 3.0 Economies

When the economy or progression system of a single-player premium game is out of balance, it has a direct impact on player experience. In the case of Free 2 Play games, having a bad game economy...

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13/01/2022 Machinations

What are hypercasual games?

Hypercasual games are a new genre of games that is taking the world by storm. They combine hyper-simple gameplay, hyper-short duration, and hyper-social features to create an entirely new gaming...

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22/12/2021 Machinations

How User Generated Content will lead the Metaverse

In this webinar, we were joined by Rec Room’s Cristopher Ory, Lead Social Designer and Audrey Cox, Senior 3D Artist & Game Designer. We discussed about the Metaverse, UGC and how future game...

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13/12/2021 Machinations

Squid Game: High-stakes Game Design

Similar to pretty much anyone that has a Netflix account these days, we here at Machinations, have been glued to the screen watching Squid Game. We could not help but wonder about what it must be...

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16/11/2021 Machinations

The Metaverse and Web 3.0

The metaverse is a shared space, created by communities or individuals to share information. It has been described as the next evolution of the internet. The metaverse consists of virtual worlds...

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29/10/2021 Machinations

High Action and Mobile Shooters – How to achieve fun moment-to-moment gameplay

Calling all game designers looking to create high-action games with twitch-based controls. Alex Clark is a Senior Game Designer from Nitro Games working on the next generation of mobile shooter...

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