Category: Webinars
Missed our last webinars? The full recordings, presentations, and featured diagrams are available here.

Webinar: How to use custom variables to make better games.
Discover how Game Designers can solve complex problems and conceive better games when blending custom variables and external data into their simulation models. Our latest major release introduced...
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The Machinations Manifesto For Building Sustainable Game Economies – The Design Pillars
In less than a decade, the video gaming industry has undergone a radical transformation. The web3 gaming revolution is now in full swing, with developers harnessing the power of blockchain technology...
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How to build your game loops in Machinations
To develop a game, you must boil it down to its most essential parts and figure out where it falls short. That's why it's crucial to get your core loops right and to prototype them as soon as...
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How to Design an Automated Market Maker (AMM) in Machinations
As Automated Market Makers (AMMs) have become very popular in providing liquidity for a wide range of digital tokens, they now play a crucial role in powering decentralized exchanges (DEXs). In...
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Sustainable Game Economies in Web 3.0 – Heroes of Mavia
Web3 games must ensure their economy is well balanced prior to the launch of their game. Unlike traditional games, the consequences of a poorly balanced economy in crypto games are massive. The...
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Game Design for Sustainable Web 3.0 Economies
When the economy or progression system of a single-player premium game is out of balance, it has a direct impact on player experience. In the case of Free 2 Play games, having a bad game economy...
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What are hypercasual games?
Hypercasual games are a new genre of games that is taking the world by storm. They combine hyper-simple gameplay, hyper-short duration, and hyper-social features to create an entirely new gaming...
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How User Generated Content will lead the Metaverse
In this webinar, we were joined by Rec Room’s Cristopher Ory, Lead Social Designer and Audrey Cox, Senior 3D Artist & Game Designer. We discussed about the Metaverse, UGC and how future game...
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Squid Game: High-stakes Game Design
Similar to pretty much anyone that has a Netflix account these days, we here at Machinations, have been glued to the screen watching Squid Game. We could not help but wonder about what it must be...
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