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In my survivors-like 2D game,...

Noyarx Derri

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In my survivors-like 2D game, the player has 4 weapons, each time you level up the player chooses a power-up of one of these weapons, and every 10 levels they have to choose an Evolution of the weapon, which is a greater upgrade that slightly modifies the attacking behavior of that weapons to make it stronger or more versatile, etc.

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Edited 15 days ago
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