Watch the 1m 47s video to find out how you and your team can better visualise & communicate game systems, eliminate guesswork and iterate faster.
Presenting a feature becomes interesting. I was doing Machinations and René, passing by, looked over my shoulder and said “you should stop playing games :)” If it’s a spreadsheet, nobody cares, if it’s Machinations, it grabs everybody’s attention.
Laurids BinderupGame Design Lead at SYBO Games
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