Community
Product
Solutions
Academia
Resources
Pricing
Company

lootbox system with...

tobyassripper1488

About

lootbox system with guaranteed common item, and a chance to win a bonus item belonging to one of 3 rarities (rare, very rare, ultra rare). there is a 10% chance to win a bonus Blueprint item on opening, and a guaranteed blueprint on 11th opening. Item is valued a certain fixed amount in "Fabric" currency depending on rarity group. i also want to keep track of how many ultra rare items are crafted by spending both Fabric (equal to item's worth in Fabric) and 1 Blueprint.

Tags

This diagram doesn’t have any tags yet
Edited more than 1 month ago
0
9

Enjoying what you see?
Show your appreciation by saving it with a click!

Be the first to this diagram

Top trending diagrams