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Bloodfall ARPG Run Balance

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Horde-survivor combat run for Bloodfall ARPG. The base timer is 720 seconds; bosses spawn at 180, 360, 600 and 720, and the final encounter continues into overtime until Active Boss HP reaches 0. Player DPS, HP, armor and healing scale by class, profile, level, items and passives. Enemy pressure is capped at 450 and modified by the selected map: 1 Ashen Courtyard, 2 Drowned Crypt, 3 Cinder Rift. Outputs: Run Won and Run Lost.

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