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Copy of Machinations UP Demo v1.2

Bogdan Florea

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This diagram represents a dynamic system designed to model the movement behavior of an entity within a two-dimensional space. At its core, it simulates the entity's movement speed, changes in direction, and the impact of spatial constraints on these behaviors. The "Movement Speed" pool initiates with a specified quantity that likely represents the entity's initial speed. The "Size X" and "Size Y" pools define the spatial boundaries within which the entity operates, setting horizontal and vertical limits respectively. "Change Direction Time" suggests a mechanism for altering the entity's travel direction at specified intervals, introducing variability and complexity to movement patterns.

A source node is employed to inject additional resources into the system, which could signify various external factors influencing the entity's movement, such as acceleration or obstacles. This is connected through a resource connection to an unspecified pool, indicating a customizable aspect of the system where resources can be allocated based on specific needs or conditions. A converter node labeled "Test" might represent the process of converting one form of resource into another, which could simulate environmental interactions or changes in movement state (e.g., from running to walking). Finally, a gate node also marked "Test" implies a decision-making process or trigger mechanism within the simulation, potentially governing when and how the entity changes direction or alters its speed based on the conditions defined in the diagram. Collectively, this system offers a framework for exploring the interplay between movement speed, spatial constraints, and directional changes in a simulated environment.

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Edited more than 1 year ago
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This diagram is a forked version, originally created by
Axonn Echysttas
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