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Zero-sum game

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"The term ""zero-sum game"" is derived from the fact that the sum of gains and losses among players is always zero. These types of games require a minimum of two players, but can include many more.   Popular examples of zero-sum games include board games such as Monopoly, and strategic games such as chess, bridge, and poker.  Zero-sum games are not limited to the realm of games, but also exist in economic theories and real-life applications such as futures and options trading on the stock market.
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This diagram models a simple betting game between two players. Each player starts with a fund of 100 coins. Players can place bets, represented by transferring coins to a central betting pool. The outcome of the game is determined by a random event, simulated by rolling dice, which decides the winner. The entire amount from the betting pool is then transferred to the winner's pool. Gates control the betting and the game outcome to ensure orderly flow and decision-making in the diagram. A key aspect of this system is that it explicitly models the flow of coins between the players and the betting pool, ensuring that the total amount of coins in the system remains constant after each game. Additionally, the diagram includes descriptions and interactive elements encouraging users to simulate the game by engaging with the interactive gates and the source representing game plays, thereby illustrating the dynamic transfer of resources that reflects the uncertain nature of betting outcomes.

Tags

game designglossaryeconomygame economy
Edited more than 1 month ago
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