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--- Auto-Generated Description --- This diagram describes a complex economy for a blockchain-based game incorporating player retention mechanisms, an in-game economy with NFTs (Non-Fungible Tokens) and P2E (Play-to-Earn) features, and external interactions like DEX (Decentralized Exchange) trading. It details the circulation and conversion of in-game earnings (referred to as "ASHES" and "ABYSS"), alongside external inputs such as Ethereum (ETH) deposits. Within the system, resources (e.g., ABYSS EARNED, ASHES) are generated, converted through various processes like NPC item stores and hardcoded minting mechanisms, and are affected by modifiers and conditions that simulate gameplay dynamics and external market factors. The economic model also takes into account ETH price fluctuations, P2E rates, and incorporates player activities such as combat participation and item minting as variables influencing the economy. The game's economy is detailed through interconnected pools, sources, drains, gates, and registers which simulate real-world economic activities like earning, spending, trading, and investing in a virtual game environment. This infrastructure allows for a dynamic interplay between player actions and the game's economic conditions, modeling a comprehensive economic system that can adapt and respond to various in-game and external stimuli.