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Loot Drop / Distribution

Catalin Ichim

About

Use to model any random-drop system where the type of item dropped is uncertain. This includes mechanics such as loot boxes, card packs, gacha drops, dismantling / dusting, harvesting, and others.

Tags

Building BlocksGame MechanicFor YouGatchaGacha/lootboxLootboxLootdropCard packsRandomnessrollprobabilityharvestDistributionResource managementmonetisation
Edited more than 1 year ago
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