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Automated Monetization for Infinite Runners

Catalin Ichim

About

This system simulates an infinite runner game where players dodge obstacles to keep the run going and earn high scores. When a player fails to avoid an obstacle, the run ends—but they can choose to watch an ad to revive and keep playing. When the run is over, they’re offered premium currency, which can be used to buy score-boosting multipliers that enhance the results of the previous run.

The system tracks revenue from both ad views and in-app purchases, letting you see the full picture of player choices. Once you’re familiar with how it works, you can experiment by adjusting key factors like difficulty, premium currency cost, booster value, scoring, and ad-view likelihood. Small tweaks reveal how each choice can influence gameplay and increase the title’s revenue, giving you insights into game balance and monetization.

Tags

MobileIn-app PurchasesStoreShopPremiumFree2PlayF2PRunnerAdsBoostersTemplates
Edited more than 1 year ago
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