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Metagame

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--- Auto-Generated Description ---
This diagram represents a metagame system patterned after the progression mechanics found in Apex Legends, focusing on the relationship between in-game activities and the advancement within a Battle Pass system. It lays out a cyclical gameplay loop where players perform core actions (such as getting kills and surviving), which in return allows them to progress through the Battle Pass, thereby earning cosmetic rewards. These rewards then, presumably, encourage players to continue this loop, creating a self-sustaining cycle of gameplay and reward.

At the heart of the system are pools for tracking player activities ("Get Kills", "Survive"), and their progression ("Complete Quests", "Progress in the Battle Pass") linked through resource connections that symbolize the flow of achievements and progress. The system also includes a feedback loop where obtaining cosmetic rewards ("Get Cosmetic Rewards") enhances the player's capacity to buy the Battle Pass ("Buy Battle Pass") and incentivizes further engagement in core gameplay activities. This design cleverly integrates direct gameplay achievements with meta-game progression, illustrating how player actions directly impact their advancement and rewards within the larger game ecosystem.

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glossarycore loopprogression
Edited more than 1 month ago
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