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--- Auto-Generated Description ---
This diagram models the strategic interplay of game mechanics from a combat video game, specifically focusing on the "Mortal Kombat" series. It demonstrates how four distinct actions—hit, block, grab, and counter grab—counter each other in a cyclical fashion, forming a closed loop of interactions. The system starts with a "Hit," which flows into "Block," then to "Grab," and finally to "Counter Grab." Each action is designed to counter the previous one, representing the tactical decision-making process players must engage in during gameplay. This encapsulates the core combat mechanics of anticipating an opponent's move and choosing the appropriate counteraction, emphasizing the strategic depth and player skill in mastering these game dynamics.

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glossaryOptionsCombatskillplaystylestrategybehaviorinput
Edited more than 1 year ago
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