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--- Auto-Generated Description --- This diagram represents a simple "Guess the Number" game simulation where a number is randomly picked between 0 to 20, and the player has a limited number of attempts (3) to guess it correctly. The game operates through a series of machinations nodes that automate the process of picking a random number, accepting guesses, and determining the outcome (win/lose) based on the player's guesses. It utilizes Registers to hold the picked number and the guessed number, with logic to compare these and determine if the guess is correct. Interactions within the game are facilitated through Source, Pool, and Drain nodes alongside Registers and Gates, which manage the game's state by triggering resets and accepting new guesses. The game's logic is encapsulated within the connections and nodes that check if the guessed number matches the picked number, iterate through the guessing attempts, and ultimately reset the game for another round if the player fails to guess correctly within the allotted attempts. Instructions embedded within the diagram guide the player on how to engage with the game, contributing to an interactive experience that showcases the potential of Machinations for simulating and analyzing game mechanics.