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--- Auto-Generated Description --- This diagram models an experience progression system, demonstrating how different mathematical formulas can represent varying growth curves for leveling up in a game or application. The system is designed to compare and visualize the experience thresholds necessary for advancing from one level to the next, illustrating linear, linear progression, exponential, and polynomial growth curves. Sources in the diagram generate resources representing experience points, which are then allocated to pools. Each pool is configured to demonstrate a specific type of growth: linear, where each level requires a fixed amount more experience than the last; linear progression, which uses a constant increase; exponential, illustrating a growth rate that doubles the requirements at each level; and polynomial, where the experience required for the next level is a power function of the current level. Registers and state connections dynamically calculate and adjust the resource flow, illustrating how the requirements for leveling up increase over time. This model serves as a valuable tool for game designers and developers to understand and select appropriate progression formulas for their projects, ensuring a balanced and engaging player experience.