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Currency and Upgrading V2

Ioana Cazacu

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--- Auto-Generated Description ---
The provided diagram models a complex game system focusing on player interactions with various kitchens (Burger Diner, Sushi Showdown, Happy Hour), upgrades for these kitchens, and the tracking of experience points (XP) and levels. The system includes mechanisms for unlocking new levels and kitchens, spending in-game currency (Chef Coins) on kitchen upgrades, and earning XP through matches played.

At its core, the system features sources that produce outcomes like winning or losing a match, with each outcome leading to different paths and influencing the player's resources, such as Chef Coins and XP. The XP gained can lead to an increase in the player's level, which in turn can unlock new levels for the kitchens or make new upgrades available. Each kitchen (like the Burger Diner and Sushi Showdown) has its own set of upgrades that improve its performance, and these require spending Chef Coins to unlock.

The diagram emphasizes the flow of resources (Chef Coins, XP) and how these resources are used within the game's economy to drive player progression, customization options (through kitchen upgrades), and game complexity (with the unlocking of new kitchens and upgrades). The outcome of matches played influences the player's inventory of Chef Coins and XP, which are critical for the player's growth and ability to unlock new content within the game.

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Edited more than 1 year ago
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