Create a simple Machinations diagram for emergent gameplay in Cardfight!! Vanguard V Premium.
Use a flow structure.
Start with:
Player Decision (Attack, Guard, Skill Activation)
Connect to:
Battle Phase
Then connect to:
Trigger Check (Drive Check or Damage Check)
Create two outcomes:
1. Trigger Activated
2. No Trigger
Both outcomes should connect to:
Strategic Adaptation
Then connect to:
Board State Change
Finally create a loop back to:
Player Decision
Keep the diagram simple, clean and suitable for a university game mechanics assignment.