
Unity Plugin (UP) & API
Getting Started
Examples
Simulations
Connections
Advanced Nodes
Nodes Properties
Custom Variables
Collaboration
Accounts
Unity Plugin (UP) & API
Evolution
Quick Start
The UP Asset Store package contains a Demo Scene which you can use to immediately see some of the vital aspects of how the UP integration works. In a few easy steps (also detailed in the video below), you’ll be up and running:
- Head over to the Unity Asset Store and add UP to your Unity goody bag. The Asset Store page also contains a Quick Start video.
- Import UP into your Unity 3D project.
- Open our Demo Scene which should now be located in your Project’s Assets under the following path: MachinationsUP / DemoScene / UPSampleScene.
- Open this diagram associated with our Demo Scene and click on “Add to My Machinations”.
- In Machinations, click on the
Diagram Title -> Generate token:

- After generating your token, copy it by using the copy button next to it.
- Now back to Unity 3D, and go to Tools -> Machinations -> Open Machinations.io Control Panel.
- Paste your freshly copied User Key into the appropriate field in the Control Panel:

- Go back to your diagram and click the diagram title to see the Diagram Properties window, and the diagram generate token

- Now go back to Unity 3D and paste the token in the appropriate field of the Machinations Control Panel (as pictured above).
- Run the game and make a change in the diagram, for example, change the Speed.
- You should immediately see the changes reflected in the behavior of the demo scene.
Here’s a demo of how easy it is to integrate Machinations Unity Plugin (UP) into your game:
If that got your attention, maybe it’s time to start the real fun of integrating UP into your own production. Look no further than our Integration Guide.