2 query vars: array(3) { ["userSlug"]=> string(0) "" ["diagramSlug"]=> string(0) "" ["diagramId"]=> string(0) "" }
Mixed Gates • Machinations.io

⧰ Advanced Nodes

    Mixed Gates

    success

    All Gates, regardless of their distribution mode, that have both Resource AND State Connection Outputs and at least one Resource Connection.

    🔧 Here’s how the example above works: the Random Gate acts as a Sorting Gate for the Resources that pass through it from the Source. Every time it performs an action, it acts as a Trigger Gate for the Drain.

    Note worthy:

    1. The Source only produces Resources once every 2 Steps (the Label: 1|2).
    2. The Gate triggers the Drain during 1 Step, BUT the Drain will perform its action during the next Step. This happens due to the Transfer setting on the Drain’s Resource Connection, which is set to interval. Change this to instant so that both actions described above happen within the same Step.
    info

    Mixed Gates will always execute* regardless of the event it processes: a sorting or a triggering event.

    info

    Mixed Gates that also have weighted triggers outputs will only process the weighted trigger actions they need to perform when activated by external triggering events.

    Contents

    Used by 2500+ game studios all over the world

    350+ universities & academic institutions use Machinations

    All Rights Reserved © Machinations S.àr.l

    8217, Mamer, Luxembourg, accounts at BGL BNP PARIBAS, VAT number: LU30464284

    We use cookies for marketing and analytics. We also share information about your use of our site with our marketing and analytics partners who may combine it with other information that you’ve provided to them. You consent to our cookies if you continue to use our site. Learn more