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When modelling game systems, it isn't always necessary or productive to model them in perfect detail, especially if it doesn't help answer the questions the model is designed to answer.
In the context of modelling, abstraction refers to the strategic simplification or generalization of intricate game systems, emphasizing essential elements while omitting non-essential details. This process involves focusing on key aspects that are integral to addressing specific questions or objectives within the model, rather than attempting to encapsulate every nuance.
We can take for example a real-time strategy game where unit movement is a critical aspect. Instead of modeling every conceivable physical constraint and environmental influence on unit motion, abstracting in this context might involve representing movement as a simplified algorithm, factoring in speed, terrain, and strategic considerations. By focusing on these essential components and abstracting away less crucial details, the model becomes more manageable and effective in addressing specific questions related to unit behavior and strategic planning, without sacrificing accuracy in the areas that matter most to the game's dynamics.
Machinations is a dynamic platform that serves as a hub for game designers, strategists, and simulation enthusiasts alike. With an intuitive interface and powerful simulation engine, you can visualize, prototype, and refine game mechanics with unparalleled ease.
Whether you’re an indie designer striving to create captivating gameplay experiences or a seasoned professional seeking to optimize player engagement, Machinations provides the tools and resources necessary to bring your vision to life. From visualizing complex systems to simulating player behavior, Machinations empowers you to experiment, iterate, and craft compelling interactive experiences.