Pricing Plans

All Plans include a 14-day free trial

Monthly billing
Yearly billing

Public

All Data Public
0$ 0$

Free forever

Free forever

For evaluation & professionals with revenue or funding < $100k

For evaluation & professionals with revenue or funding < $100k

Sign Up Free Sign Up Free
  • All diagrams public
  • 1 Editor
  • Community Support
  • 3 Days Version History

Studio

Heavy Usage
299$ 249$

Monthly / Team

Monthly / Team paid annually

For producers & studios scaling up their forecast accuracy

For producers & studios scaling up their forecast accuracy

Start Studio Trial Start Studio Trial
  • Everything in Indie
  • Higher Usage Quotas
  • 180 Days V. History
  • Higher Priority Support
  • Onboarding
  • Account Manager
  • Customer Success
  • Import my GDD

AAA

Unlimited usage
Quote Quote

Monthly / Team

Monthly / Team paid annually

For enterprises and teams scaling their success

For enterprises and teams scaling their success

Get Quote Get Quote
  • Everything in Studio
  • Unlimited Usage Quotas Fair Usage Policy applicable
  • Unlimited V. History
  • 1 Day Priority Support
  • Private Cloud
  • Custom SLA
  • Payment by Invoice

Used by 2500+ game studios all over the world

Full Plan Comparison

Monthly billing
Yearly billing

Features

Private Diagrams The Public plan shares diagrams with the Community by default (no private diagrams). Paid plans keep diagrams private by default and have to ability to share them with the Machinations Community.
Editors Collaborative editors with real-time share and sync.
Team Management Team & members basic management.
Collaborative Editing Edit diagrams real-time, co-op, à la Google Docs.
Team Folder Keep all your team diagrams in one collectively shared folder.
Team Library Share library items with your team only.
Version History Access and restore discrete historical diagram states.
Components 1 Component = 1 Node or Connection line. The quota represents the maximum number of Components placed on all diagrams in your account, or all diagrams in your team folder (for paid plans).
Library Items Maximum number of library items shared with your team members.
Diagram Tags Maximum number of unique tags per account or team.
Quick Plays Monthly allowance of Quick Plays (server side executions) per user or team.
Play Steps Maximum number of Play Steps (execution steps) per diagram.
Advanced Chart Analytics Advanced chart statistics indicators: Mean, Median, Min/Max.
API API access via socket.io or the Unity Plugin (UP) to take parameters out of the diagram and sync them directly to your game objects.
Unity Plugin Sync diagram parameters with your Unity scriptable objects real-time, over-the-air.
Export to Google Sheets via Google Drive.
Export Execution Results via CSV.

Services

Community Support Join our public Slack or Discord.
Live Chat Support Live chat Mon-Fri 8:00-20:00 Central European Time (CET) via the blue chat widget in the bottom left (Intercom).
Priority Support In business days.
Onboarding A 1h kick-off call for the entire team to get up to speed with the tool and framework.
Account Manager Dedicated person to pick up any questions.
Customer Success Assistance with any issues, including diagram crafting.
Import my GDD Custom work for translating your existing design into a single diagram for kick-off.
Private Cloud Via the AWS Marketplace server image.
SLA Custom contracts.
Payment by Invoice Invoice and payment by bank transfer.

Coming Soon

Execution History Saving of historical execution results across sessions.
Named Versions Custom naming of version history states.
Custom Resources Customise the currently color coded resources.
Custom Variables Define global variables, like the current legacy D, S, M, ST.
Analytics KPI Ingestion Import aggregated KPIs from Unity Analytics, Game Analytics, Firebase or custom and sync them with diagram nodes or variables.
Analytics Raw Data Ingestion Import raw data sets of player events and use them to play diagram executions (trigger diagram state changes via user event logs instead of random parameters).
AutoSolver Use Machine Learning to auto-balance any parameter on the diagram.

Public

0$
0$
Free forever
Free forever
1
3 Days
1,000 / User
10 / User
3 / User
300 / User
300
Monthly billing
Yearly billing

Indie

59$
49$
Monthly / Team
Monthly / Team paid annually
Unlimited
30 Days
3,000 / Team
30 / Team
10 / Team
1,000 / Team
1,000
5 Days
Monthly billing
Yearly billing

Studio

299$
249$
Monthly / Team
Monthly / Team paid annually
Unlimited
180 Days
10,000 / Team
100 / Team
10 / Team
3,000 / Team
3,000
3 Days
Monthly billing
Yearly billing

AAA

Quote
Quote
Monthly / Team
Monthly / Team paid annually
Unlimited
Unlimited
Unlimited
Unlimited
Unlimited
10,000 / Team or
Custom Volume Pricing
Unlimited
1 Day
1h / Month / Team

Purchase related FAQ

Academia Program

Bring Machinations into your classroom and join a network of reputed teachers, researchers and students from 350+ academic institutions across the world. Join our Academia Program and get Machinations Studio or AAA license, for free, plus LinkedIn certifications for you and your students as Machinations Experts & Alumni.

Join the Academia Program
Prof. Dr.-Ing. Martin Leissler

Game Development

Darmstadt University of Applied Sciences

This whole thing [Machinations & Unity Plugin] has the potential to disrupt the way games are designed and tested. Happy and honored to participate right at the front with you.

UNIVERSITIES & ACADEMIC INSTITUTIONS USING MACHINATIONS

Used by 2500+ game studios all over the world

350+ universities & academic institutions use Machinations

All Rights Reserved © Machinations S.àr.l

8217, Mamer, Luxembourg, accounts at BGL BNP PARIBAS, VAT number: LU30464284

We use cookies for marketing and analytics. We also share information about your use of our site with our marketing and analytics partners who may combine it with other information that you’ve provided to them. You consent to our cookies if you continue to use our site. Learn more