Pricing • Machinations.io

Pricing Plans

All Plans include a 14-day free trial

Monthly billing
Yearly billing

Public

All Data Public
0$ 0$

Free forever

Free forever

For evaluation & professionals with revenue or funding < $100k

For evaluation & professionals with revenue or funding < $100k

Get started Get started
  • All diagrams public
  • 1 Editor
  • Community Support
  • 3 Days Version History
  • API & Unity Plugin

Studio

Heavy Usage
299$ 249$

Monthly / Team

Monthly / Team paid annually

For producers & studios scaling up their forecast accuracy

For producers & studios scaling up their forecast accuracy

Start Studio Trial Start Studio Trial
  • Everything in Indie
  • Higher Usage Quotas
  • 180 Days V. History
  • 40x Faster Simulations
  • Higher Priority Support
  • Onboarding
  • Account Manager
  • Customer Success

AAA

Unlimited usage
Quote Quote

Monthly / Team

Monthly / Team paid annually

For enterprises and teams scaling their success

For enterprises and teams scaling their success

Get Quote Get Quote
  • Everything in Studio
  • Unlimited Usage Quotas Fair Usage Policy applicable
  • Unlimited V. History
  • 80x Faster Simulations
  • 1 Day Priority Support
  • Private Cloud
  • Custom SLA
  • Payment by Invoice
  • Custom Training

Used by 2500+ game studios all over the world

Full Plan Comparison

Monthly billing
Yearly billing

Collaboration

Private Diagrams The Public plan shares diagrams with the Community by default (no private diagrams). Paid plans keep diagrams private by default and have to ability to share them with the Machinations Community.
Editors Collaborative editors with real-time share and sync.
Team Management Team & members basic management.
Collaborative Editing Edit diagrams real-time, co-op, à la Google Docs.
Team Folder Keep all your team diagrams in one collectively shared folder.
Team Library Share library items with your team only.
Version History Access and restore discrete historical diagram states.
Components 1 Component = 1 Node or Connection line. The quota represents the maximum number of Components placed on all diagrams in your account, or all diagrams in your team folder (for paid plans).
Library Items Maximum number of library items shared with your team members.
Diagram Tags Maximum number of unique tags per account or team.

Simulations

Play Steps Maximum number of Play Steps (simulation steps) per diagram, both in Interactive and Quick Play (server-side) modes.
Quick Plays Monthly allowance of Quick Plays (server side simulations) per user or team.
Quick Plays Speed Server-side simulations speed, based on CPU type and number of parallel CPUs brought up in the execution (AWS Lambda).
Quick Plays Parallel Processing Parallel Processing of Quick Plays (server-side simulation) with AWS Lambda execution threads, for faster turnaround of large-scale forecasts.
Advanced Chart Analytics Advanced chart statistics indicators across simulations: Mean, Median, Min, Max.
Simulation History Saving of historical simulation results across sessions, shared with Team members.

Integrations

API API access via socket.io or the Unity Plugin (UP) to take parameters out of the diagram and sync them directly to your game objects.
Unity Plugin Sync diagram parameters with your Unity scriptable objects real-time, over-the-air.
Sync with Google Sheets Export/import all diagram component values with a Google Sheet.
Export Simulation Results Export all server-side simulation raw data in a CSV.

Services

Community Support Join our public Slack or Discord.
Live Chat Support Live chat Mon-Fri 8:00-20:00 Central European Time (CET) via the blue chat widget in the bottom left (Intercom).
Priority Support In business days.
Onboarding A 1h kick-off call for the entire team to get up to speed with the tool and framework.
Account Manager Dedicated person to pick up any questions.
Customer Success Assistance with any issues, including diagram crafting.
Import my GDD Custom work for translating your existing design into a single diagram for kick-off.
Private Cloud Via the AWS Marketplace server image.
SLA Custom contracts.
Payment by Invoice Invoice and payment by bank transfer.

Coming Soon

Named Versions Custom naming of version history states.
Custom Resources Customise the currently color coded resources.
Custom Variables Define global variables, like the current legacy D, S, M, ST.
Analytics KPI Ingestion Import aggregated KPIs from Unity Analytics, Game Analytics, Firebase or custom and sync them with diagram nodes or variables.
Analytics Raw Data Ingestion Import raw data sets of player events and use them to play diagram executions (trigger diagram state changes via user event logs instead of random parameters).
AutoSolver Use Machine Learning to auto-balance any parameter on the diagram.

Public

0$
0$
Free forever
Free forever
1
3 Days
1,000 / User
10 / User
3 / User
300
300 / User
Monthly billing
Yearly billing

Indie

59$
49$
Monthly / Team
Monthly / Team paid annually
Unlimited
30 Days
3,000 / Team
30 / Team
10 / Team
1,000
1,000 / Team
4x Faster
5 Days
Monthly billing
Yearly billing

Studio

299$
249$
Monthly / Team
Monthly / Team paid annually
Unlimited
180 Days
10,000 / Team
100 / Team
10 / Team
3,000
3,000 / Team
40x Faster
10 threads
3 Days
Monthly billing
Yearly billing

AAA

Quote
Quote
Monthly / Team
Monthly / Team paid annually
Unlimited
Unlimited
Unlimited
Unlimited
Unlimited
Unlimited
10,000 / Team or
Custom Volume Pricing
80x Faster
20 threads
1 Day
1h / Month / Team

Purchase related FAQ

Academia Program

Bring Machinations into your classroom and join a network of reputed teachers, researchers and students from 350+ academic institutions across the world. Join our Academia Program and get Machinations Studio or AAA license, for free, plus LinkedIn certifications for you and your students as Machinations Experts & Alumni.

Join the Academia Program
Prof. Dr.-Ing. Martin Leissler

Game Development

Darmstadt University of Applied Sciences

This whole thing [Machinations & Unity Plugin] has the potential to disrupt the way games are designed and tested. Happy and honored to participate right at the front with you.

UNIVERSITIES & ACADEMIC INSTITUTIONS USING MACHINATIONS

Used by 2500+ game studios all over the world

350+ universities & academic institutions use Machinations

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