Community diagrams
Public Machinations diagrams you can open, Play and remix.

Mighty Doom - Basic economyBogdan Florea35753Complex
Subway Surfers - Gameplay loop and monetizationAlexander Generalov72355Complex
Weekly Progression on Season PassCatalin Ichim683463Complex
Project management study on CRM implementationCatalin Ichim10142Complex
Model V1Andres Gcole1.28K365Complex
Games: F2P Mobile Battle-Royalesque Full Meta EconomyDaniel Paz de Araujo46436Complex
V2C and V2I for Insurance ModelsCatalin Ichim19421Complex
SHUTDOWN LOOP AMMYuxin Song460212Complex
Candy Crush - LiveOpsNicolás Munafó3.21K159Complex
Game Loop / Custom VariableJared Eyler5910Complex
Gameplaybartek.128813Complex
3 Persona ConcurrencyYuxin Song30712Complex
Gamified Language Learning LoopMachinations3300Moderate
CRM Rollout: Budget, Deadline and RetentionMachinations8200Moderate
Conversion Funnel OptimizationMachinations10701Moderate
Overjustification EffectMachinations9100Moderate
Chapter 1 Progression SubsystemDong Vu1201Complex
Tap&Pop Economy Balancesalma fawzy1300Moderate
Battle Pass Pacing & RetentionPaul Rous1200Moderate
My loyalty program rewards...JESSICA KIMBERLY VAZQUEZ MORALES800Moderate