Skip to content
Machinations
CommunityWhy Machinations
AI economiesModel the economies of AI agentsGamesBalance a game economyTokenomicsDesign and test token economiesBusinessMap and improve processesEconomyExplore markets and policyEducationTeach systems with models
All solutionsCompare
Pricing
Using MachinationsDocsGuides, concepts and referenceLearnCourses and lessonsArticlesPlaybooks and deep divesGlossaryEconomics and systems terms
EconomicsEconomic ZeitgeistPlayable economy explainersHistory of economic thoughtIdeas that shaped economiesResearchPublications and citationsSelected modelsHand-picked models to open

Community diagrams

Public Machinations diagrams you can open, Play and remix.

  • create a playable systems...RPRafael Reyes P2101Moderate
  • My leveling curve doubles XP...KLKali Linux1200Moderate
  • Asteroids game balance model...XHXihan Huang1100Moderate
  • Asteroids Difficulty System SM4771IPIaroslav Poliakov2700Complex
  • In my puzzle game, difficulty...TNthanh nguyễn1600Moderate
  • Level ProgressionОМОлег Машаров1600Moderate
  • Help Me Create...SPsatya prasad1300Moderate
  • Aquatic ConservationCIConstantin Iosif1300Complex
  • Milam_Nathan_Assignment2_Machinations_LootDropSystemNMNathan M2600Complex
  • (test) Level ProgressionСРСергей Романюк1600Moderate
  • Balexander's Sekiro: Shadows die Twice - XP gain and level progression - AutomatedBEbealexander000Complex
PreviousPage 13 of 34Next
Machinations

The safe, transparent sandbox for modeling the economies and systems that shape our world. Model it, Play it, and see what a decision does before you make it.

CommunityDiagramsCreatorsCreators for hire
SolutionsAI economiesGamesTokenomicsBusinessEconomyEducationCompareAll solutions
Using MachinationsDocsLearnArticlesGlossaryMCP
EconomicsEconomic ZeitgeistHistory of economic thoughtResearchSelected models
CompanyWhy MachinationsPricingContact
© 2026 Machinations S.àr.lPrivacyTerms & Conditions
Backed by