Asteroids game balance model...

About this model

Asteroids game balance model.

Pools: LargeAsteroids(3/4/5), MediumAsteroids(0), SmallAsteroids(0), Score(0), Lives(3), Level(1), AsteroidsRemaining

Flow: LargeAsteroids hit(5 hits) → MediumAsteroids(2 spawn) → SmallAsteroids(3 spawn) → destroyed

Scoring: Large=20pts, Medium=50pts, Small=100pts

Extra life every 10000 points

Level progression: when AsteroidsRemaining=0, Level+1, spawn more asteroids

Difficulty: Easy(3 asteroids, speed 0-3), Medium(4 asteroids, speed 0-5), Hard(5 asteroids, speed 0-7)

Hit chance proportional to size, inversely proportional to speed

"Asteroids game balance model..." is a public Machinations diagram shared in the Community by Xihan Huang, with 39 components.

It was created in March 2026 and last edited in March 2026.

Open the diagram in the Machinations app and press Play to watch the resources move, adjust its values to test how the system responds, or remix it to make an editable copy in My diagrams.

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