Update and fix the existing...
About this model
Update and fix the existing Machinations diagram for a MOBA system (similar to Mobile Legends) where the simulation stops at "Team Gold" or "Team XP".
Ensure the system flows continuously and does not get stuck. Apply the following fixes and improvements:
1. RESOURCE FLOW FIX:
* Ensure "Team Gold" and "Team XP" have outgoing connections. * Connect:
* Team Gold → Combat Power * Team XP → Combat Power * Set flow rates explicitly (e.g., "all" or numeric values) so resources always move forward.
2. FUNCTION / CONVERTER USAGE:
* Use a Function (fx) or Converter node to transform:
* Gold and XP into Combat Power * Label it clearly as "Combat Power (derived from Gold and XP)"
3. CONTINUOUS LOOP (CRITICAL):
* Add a feedback loop:
* Battle Outcome → Reward → Team Gold / Team XP * This ensures the system keeps running and does not stop.
4. COMBAT FLOW:
* Connect Combat Power → Battle Outcome * Add probability:
* Win (e.g., 60%) * Lose (e.g., 40%)
5. ENSURE ACTIVE SYSTEM:
* Make sure at least one source (e.g., Passive Gold/XP) continuously generates resources. * Avoid dead-end nodes (nodes without outputs).
6. VALID FLOW STRUCTURE:
* Every resource node must:
* Receive input * Have at least one valid output * Avoid isolated or terminal nodes unless they are final win conditions.
7. WIN CONDITION:
* Keep final node:
* Enemy Base Integrity → Victory * Ensure flow continues until this condition is met.
8. DEBUGGING IMPROVEMENT:
* Ensure all connections have defined flow rates * Ensure nodes are properly triggered (push-based or automatic)
Goal: Create a fully functional, continuous simulation where resources flow from Gold/XP → Combat Power → Battle Outcome → Rewards → back to Gold/XP, forming a complete loop without stopping.
"Update and fix the existing..." is a public Machinations diagram shared in the Community by Rifansyah Al Farafis, with 44 components.
It was created in April 2026 and last edited in April 2026.
Open the diagram in the Machinations app and press Play to watch the resources move, adjust its values to test how the system responds, or remix it to make an editable copy in My diagrams.