Milestone Engagement & Player Churn
About this model
Simulates player progression pacing on a 100-tier track with rewards every 5 levels, tracing retention drop-offs during reward dry spells.
This public Machinations diagram, “Milestone Engagement & Player Churn”, was shared in the Machinations Community by Mihai Gheza (Developer). With 42 components it falls in the Moderate band of the Community's size ranges: Simple is up to 20 components, Moderate up to 60 and Complex more than 60.
So far members have viewed it 26 times. It was created in June 2026 and last edited on June 5, 2026.
Open the diagram in the Machinations app and press Play to watch the resources move, adjust its values to test how the system responds, or remix it to make an editable copy in My diagrams.