Community diagrams
Public Machinations diagrams you can open, Play and remix.

Games: World of Warcraft - Profession Leveling ExampleMachinations Support3601Moderate
Book: Figure 6.28 Risk (as seen in "Game Mechanics: Advanced Game Design")Machinations Support3602Moderate
Games: Minecraft - Enchanting - InteractiveMachinations Support3602Complex
Games: Arena of Valor - Arcana and hero purchases - InteractiveMachinations Support3700Moderate
Machinations Handout - Template by Omar Shalata (German University of Cairo)Machinations Support3802Moderate
Games: Power Grid - Powering up factories - InteractiveMachinations Support3803Complex
Framework: Basic Nodes and ConnectorsMachinations Support3902Complex
TEMP_unknownGame4Machinations Support4100Moderate
Games : Hearthstone - The Arena RewardsMachinations Support4100Complex
Clash of clans vs Clash royaleMachinations Support4100Complex
Book: Chapter 6 exercise 2 (as seen in "Game Mechanics: Advanced Game Design")Machinations Support4101Moderate
Games: Hearthstone - The Arena Rewards - AutomatedMachinations Support4201Complex
Games: Battlefield V - Premium Currency RewardsMachinations Support4301Moderate
Hay Day - Crafting the Diamond RingMachinations Support4400Complex
Games: Hunter Assassin hyper casual gameMachinations Support4400Moderate
Adventure CapitalistMachinations Support4400Moderate
Games: Dota Underlords - Hero Rarity Chance - AutomatedMachinations Support4400Complex
Games: Subway Surfers - Gameplay loop and monetizationMachinations Support4501Complex
Games: Temple Run 2 - Coins after a run with full "Coin Value" upgrade - AutomatedMachinations Support4502Complex
Games: Pokemon Go - Hatching Egg Mechanic - AutomatedMachinations Support4801Complex