Skip to content
Machinations
CommunityWhy Machinations
AI economiesModel the economies of AI agentsGamesBalance a game economyTokenomicsDesign and test token economiesBusinessMap and improve processesEconomyExplore markets and policyEducationTeach systems with models
All solutionsCompare
Pricing
Using MachinationsDocsGuides, concepts and referenceLearnCourses and lessonsArticlesPlaybooks and deep divesGlossaryEconomics and systems terms
EconomicsEconomic ZeitgeistPlayable economy explainersHistory of economic thoughtIdeas that shaped economiesResearchPublications and citationsSelected modelsHand-picked models to open

Community diagrams

Public Machinations diagrams you can open, Play and remix.

  • Souls EconomyBGbgadoury3800Moderate
  • Pokemon GO - Wild Encounters, Item Management and PokedexCICatalin Ichim89058Complex
  • Big Gun CrittersNGnick.gehl2500Moderate
  • XP BoostCICatalin Ichim4705Moderate
  • Damage Over TimeCICatalin Ichim2108Simple
  • MCS InvasionJOJoel Ogbebor1500Moderate
  • [Framework] State ConnectionsCICatalin Ichim429073Complex
  • Trading SystemKSKhashayar Sahebkar2800Complex
  • Machination102PBPaul Baczek1500Complex
  • How to use state connectionsMSMachinations Support13007Complex
  • ScratchpadFDFrancesco DiPietro400Complex
  • Level ProgressionCHchuenchieh4200Complex
  • Relic of JamshidMSmostafa saeed3600Complex
  • Systems&IntroductionLUludusfenes7100Complex
  • (WORKS) Making your Loot Drop (Revenge Of Squirrel Dungeon)MMMyron Massey2301Complex
PreviousPage 8 of 75Next
Machinations

The safe, transparent sandbox for modeling the economies and systems that shape our world. Model it, Play it, and see what a decision does before you make it.

CommunityDiagramsCreatorsCreators for hire
SolutionsAI economiesGamesTokenomicsBusinessEconomyEducationCompareAll solutions
Using MachinationsDocsLearnArticlesGlossaryMCP
EconomicsEconomic ZeitgeistHistory of economic thoughtResearchSelected models
CompanyWhy MachinationsPricingContact
© 2026 Machinations S.àr.lPrivacyTerms & Conditions
Backed by