Community diagrams
Public Machinations diagrams you can open, Play and remix.

Hunger and Exhaustion MetersStephen Macurdy20011Complex
HFS Economy 2nd IterationJelle van der Zwaard2311Complex
Token Price SimulationNagato Kasaki21414Complex
Backpack - High-Level OverviewAlan Shteynberg15913Complex
Liquidity_PoolLuise von Zimmermann25016Moderate
PuckCity-Master-DAO-Project-Anatomynatureofcommerce27311Complex
Tap Fantasy Rift P2E Simulation烈卫 蔡1.3K19Complex
Bytes Tokenomicsfont35614Moderate
NUTS Game Economyjoseph.334516Complex
Game 4 Félix Chevrel Level DesignfelixChevrel2510Complex
Systems: Level progress planningGordon Freeman5810Complex
Gacha and mergeroman_am967012Complex
Gacha and mergeRoman Em5410Complex
Crafting systemSurya Kannan36515Complex
FGO_BOXMiura Koki1610Moderate
Games: Rainbow Six Siege - Loot box mechanics - AutomatedMachinations Support944126Moderate
Games: Monster Hunter World - Defender Katana upgrade path - AutomatedMachinations Support1.91K126Complex
Games: Pac-Man (as seen in the book)Mihai Gheza2.56K11Moderate
Simulation optimizationMachinations1800Moderate