playground
About this model
This diagram represents a dynamic environmental system with a focus on the simulation of the passage of time, weather changes, and their impact on various phases of a day. The system starts with sources that generate resources representing the progression of hours in a day and potential rain events. As the simulation progresses, these resources are directed into pools labeled as "Hour of day," "Morning," "Daytime," "Evening," "Rain," and "Night," signifying the division of a day into distinct periods affected by weather conditions.
Automatic gates and randomized resource connections introduce variability in weather, simulating rain events with different probabilities. State connections are used to dynamically transition between different times of the day based on the hour, illustrating a typical daily cycle. For example, conditions and ranges set in state connections dictate the start and end of morning, daytime, evening, and night, adapting to the accumulation of hours in the "Hour of day" pool. This creates an interactive model that not only simulates the environmental conditions over a day but also incorporates randomness to reflect the unpredictability of weather, seen through the potential occurrence of rain. Drains are employed to reset or conclude certain processes, for instance, symbolically ending a day or weather condition, thus allowing the simulation to cyclically represent continuous daily and weather patterns.
"playground" is a public Machinations diagram shared in the Community by patricia karalyos, with 22 components.
It was created in March 2024 and last edited in March 2024.
Open the diagram in the Machinations app and press Play to watch the resources move, adjust its values to test how the system responds, or remix it to make an editable copy in My diagrams.