Schématisation des bâtiments et ressources du jeu

About this model

In this tutorial, you can simulate a basic gameplay loop where the player defeats enemies, each of which triggers a "drop loot" action. Upon looting, players have a chance to receive between 1 and 3 randomly generated items from three distinct types. Once they collect enough items, players can craft new and improved items, demonstrating the resource-building mechanics of the game. After completing the tutorial, players can adjust variables like drop rates, enemy count, crafting costs, and items per kill, allowing them to explore different strategies and customize gameplay dynamics.

"Schématisation des bâtiments et ressources du jeu" is a public Machinations diagram shared in the Community by Guillaume Maton, with 380 components.

It was created in November 2025 and last edited in March 2026.

Open the diagram in the Machinations app and press Play to watch the resources move, adjust its values to test how the system responds, or remix it to make an editable copy in My diagrams.