Create a Machinations diagram...
About this model
Create a Machinations diagram that simulates the survival encounter in the village from Resident Evil 4 Remake.
The diagram must represent a 30-minute gameplay analysis focused on survival, combat, exploration, and resource management.
Main objective: The player controls Leon and must survive the attack of multiple villagers until the bell rings.
Include these resources: - Health - Ammo - Knife durability - Healing items - Inventory space - Time survived - Villager pressure
Include these mechanics: - Villagers appear and increase pressure on the player. - The player can choose between fighting, escaping, or exploring. - Fighting consumes ammo or knife durability. - If villagers reach the player, Leon loses health. - Exploring houses and boxes can generate ammo, healing items, or money. - Healing items restore health but are consumed when used. - Inventory space limits how many resources the player can carry. - Time survived increases each turn. - When enough time is survived, the bell rings and the encounter ends.
Create nodes for: 1. Villager Spawn 2. Villager Pressure 3. Player Decision 4. Fight 5. Escape / Reposition 6. Explore Houses and Boxes 7. Ammo 8. Knife Durability 9. Health 10. Healing Items 11. Inventory 12. Damage to Villagers 13. Villagers Defeated 14. Resource Drops 15. Time Survived 16. Bell Rings 17. Encounter Completed
Use resource connections to show: - Villager Spawn increases Villager Pressure. - Villager Pressure can reduce Health. - Player Decision connects to Fight, Escape, or Explore. - Fight consumes Ammo or Knife Durability and produces Damage to Villagers. - Damage to Villagers leads to Villagers Defeated. - Villagers Defeated may produce Resource Drops. - Resource Drops may add Ammo, Healing Items, or Money. - Explore Houses and Boxes may produce Ammo and Healing Items. - Healing Items restore Health. - Escape / Reposition reduces Villager Pressure but increases Time Survived. - Time Survived leads to Bell Rings. - Bell Rings leads to Encounter Completed.
Make the diagram easy to understand, with clear labels and a survival loop structure.
"Create a Machinations diagram..." is a public Machinations diagram shared in the Community by Daniel Torres, with 33 components.
It was created in April 2026 and last edited in May 2026.
Open the diagram in the Machinations app and press Play to watch the resources move, adjust its values to test how the system responds, or remix it to make an editable copy in My diagrams.