Create a Machinations diagram...

About this model

Create a Machinations diagram for the game "Shattered Echoes" with two loops. One time step = 1 second. Use exactly these nodes and connections.

LOOP 1 – EXPLORATION - Pool "Surreal Objects", starts at 10 - Converter "Break", interactive: takes 1 from Surreal Objects, outputs 2 to "Fragments" - Pool "Fragments", starts at 0 - Converter "Remember", automatic: takes 6 from Fragments, outputs 1 to "Abilities" - Pool "Abilities", starts at 0

LOOP 2 – BOSS FIGHT (ANXIETY) - Source "Panic Attack", automatic, 1 per step - Gate "Dodge", random: 60% to Drain "Dodged", 40% to Pool "Anxiety Segment" - Pool "Anxiety Segment", starts at 0 - Converter "Become Frightened", automatic: takes 3 from Anxiety Segment, outputs 1 to Pool "Frightened" - Pool "Frightened", starts at 0 - Pool "Ethan Health", starts at 100 - Drain "Heart Damage", automatic: pulls 3 per step from Ethan Health. Activator state connection from Frightened with condition =1 - Source "Purify", interactive - Delay "Channeling" (5 steps) - trigger (*) on Drain "Purification", which pulls 10 from Frightened - Pool "Boss Health", starts at 100 - Drain "Scythe Strike", interactive: pulls 10 from Boss Health - End Condition "Defeat": activated when Ethan Health == 0 - End Condition "Victory": activated when Boss Health == 0

STATE CONNECTIONS BETWEEN SYSTEMS - Abilities - label modifier +1 on the connection Boss Health - Scythe Strike - Frightened - label modifier +1 on the connection Boss Health - Scythe Strike

Add a Chart tracking Ethan Health and Anxiety Segment.

"Create a Machinations diagram..." is a public Machinations diagram shared in the Community by GABRIELE CARLUCCI, with 40 components.

It was created in October 2026 and last edited in October 2026.

Open the diagram in the Machinations app and press Play to watch the resources move, adjust its values to test how the system responds, or remix it to make an editable copy in My diagrams.