make the settings tweakable...
About this model
make the settings tweakable to sfind good ratios. extends CharacterBody2D
const SPEED = 60.0 var food_need := 100.0 # 100 of any means death var toxin_levels: Dictionary[String, float] = {a = 0, b = 0, c = 0, d = 0}
var energy := 100.0
func _physics_process(delta: float) - void:
var speed_multiplier = 1
if energy void: food_need -= 1 if food_need 0: toxin_levels[key] -= 0.5 %ToxinLevelValue.text = str(toxin_levels)
energy -= 2 %EnergyLevelLabel.text = str(energy)
func increase_toxin_level(key: String, value: float): assert(value = 0, "increase_toxin_level expects non-negative value") assert(toxin_levels.has(key)) toxin_levels[key] += max(value, 0) %ToxinLevelValue.text = str(toxin_levels)
if toxin_levels[key] = 100: get_tree().quit()
"make the settings tweakable..." is a public Machinations diagram shared in the Community by Stan Stanislaus, with 32 components.
It was created in August 2026 and last edited in August 2026.
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