i need a diagram about a...
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i need a diagram about a bread making game the game works as following "There are four structures that are essential to the bread-making process. Each structure represents a step of the bread-making process, generating different types of resources.
Players can use the interface to navigate through the field, choose tiles using their cursor and select what structure to build from the pop-up menu. Each building comes with a cost and can be built in exchange for an amount of the chosen resource. Players should spend their resources wisely, since it is important to have a mass production line in late game. Turns
Turns are simply responsible for the seasonal cycle of Made with Loaf. Players can put up buildings, rent workers and build pipelines each turn. Also, turns are in charge of the progression of the buildings’ construction. Clicking the “Next Turn” button allows players to skip to the next turn, and obtain the material they have produced last turn.
10 turns are equivalent to a single month. At the end of each month, the player is required to have reached the bread quota (to feed the villagers, duh!), otherwise, they lose. At the last month of each three-month period, the player will face a unique debuff. If the player beats the debuff month by reaching the bread requirement, they will be awarded with a shop from which they can buy power-ups with the breads they have cooked.
If you survive 12 months, you win! Grass Tiles
Grass tiles does not contain any structures, and cover the entire map alongside lake tiles at the start of the game. Although grass tiles does not produce anything by their own, they are absolutely perfect for your production line, as you can build any kind of structure onto a grass tile. Lake Tiles
Lake tiles are randomly generated at the start of the game. Lake tiles are essential to ensure the productivity of your bakeries, as water is required alongside flour for the creation of the bread dough. Farm Tiles
Wheat is the main ingredient from which bread is made, and to manifacture wheat, you’ll need farm tiles. In initial game, you start with a single tile of farm and a single worker so you can gain enough wheat to buy structures. It takes 2 turns to convert a grass tile into a farm tile. Those require workers to produce wheat, and you can hire up to 3 workers per farm tile. Each worker increases the amount of wheat produced. Each farm tile bought gets consecutively expensive. Windmills
The next step to making bread is to acquire flour, which requires you to build a windmill onto a grass tile, which takes 4 turns. You can hire 2 workers at max in a windmill. Similarly to farm tiles, each worker hired increments the amount of flour produced per turn. First windmill of each run can be built free of charge, but they increase in price as more of them are bought. Bakeries
Finally, with the flour we have produced, and water that can be obtained from lake tiles, we are preparing our dough and cooking it to make bread (yum!). It take 4 turns to build a bakery on a grass tile. But this won’t be enough for our bakery to work. We need to build pipes to attain the water needed for our dough that can bought after clicking on the bakery tile. You can hire 3 workers at max per bakery." this is all about the games mechanics the game also has a power up shop where the player could buy certain powerups for their benefiit in order to cook even more bread in a shorter notice of time each building carries over to the next turn and the game gets to a state of exponential growth create me a diagram about this
"i need a diagram about a..." is a public Machinations diagram shared in the Community by eren çakır, with 25 components.
It was created in March 2026 and last edited in April 2026.
Open the diagram in the Machinations app and press Play to watch the resources move, adjust its values to test how the system responds, or remix it to make an editable copy in My diagrams.