Bloodfall ARPG Run Balance

About this model

Horde-survivor combat run for Bloodfall ARPG. The base timer is 720 seconds; bosses spawn at 180, 360, 600 and 720, and the final encounter continues into overtime until Active Boss HP reaches 0. Player DPS, HP, armor and healing scale by class, profile, level, items and passives. Enemy pressure is capped at 450 and modified by the selected map: 1 Ashen Courtyard, 2 Drowned Crypt, 3 Cinder Rift. Outputs: Run Won and Run Lost.

"Bloodfall ARPG Run Balance" is a public Machinations diagram shared in the Community by Евгений Михеев, with 46 components.

It was created in September 2026 and last edited in September 2026.

Open the diagram in the Machinations app and press Play to watch the resources move, adjust its values to test how the system responds, or remix it to make an editable copy in My diagrams.