Lootbox with Pity System
About this model
Use to simulate a system that lowers the difficulty or increases the odds of something if the player hasn't succeeded in a while. This can apply to competitive games where the user hasn't scored a point in a while, or loot box systems where the player hasn't earned something rare in a while
"Lootbox with Pity System" is a public Machinations diagram shared in the Community by c.oberle, with 21 components.
It was created in April 2025 and last edited in April 2025.
Open the diagram in the Machinations app and press Play to watch the resources move, adjust its values to test how the system responds, or remix it to make an editable copy in My diagrams.