Survival Game
About this model
This diagram models a survival scenario focused on managing health, exposure, hydration, stamina, and sustenance as core elements. It starts with resources such as Health, Hydration, and Sustenance, which are vital for the player's survival. The diagram accounts for negative impacts using Drains labeled Shelter, Hunger, Thirst, and Bleed, representing the constant challenge to maintain health and other resources above critical levels. The scenario promotes interactive engagement through elements like Scavenge!, Eat, and Use, which are controlled by the player to acquire and utilize resources to manage their survival state effectively.
The system also includes mechanisms for injury and recovery, as illustrated by elements like Laceration and Regen, as well as elements for crafting and improving equipment, such as Craft Basic First Aid and Upgrade Armor. Resource dynamics are governed by Converters, Gates, and Delays which model complex interactions such as finding or losing items, encountering events, and processing food or water. The survival scenario is intricately designed with conditions and triggers to simulate a challenging environment, including end conditions that lead to failure if critical resources are depleted. Through this complex interplay of resources, actions, and events, players must strategically manage their survival against the relentless pressures of the environment.
"Survival Game" is a public Machinations diagram shared in the Community by Kevin Heese, with 109 components.
It was created in May 2022 and last edited in September 2022.
Open the diagram in the Machinations app and press Play to watch the resources move, adjust its values to test how the system responds, or remix it to make an editable copy in My diagrams.