Battle Pass Pacing & Drop-off

About this model

Simulates 100-tier progression with scaling costs and 5-tier reward intervals to analyze engagement decay.

"Battle Pass Pacing & Drop-off" is a public Machinations diagram shared in the Community by Sippralit ChongThumklang, with 21 components.

It was created in October 2026 and last edited in October 2026.

Open the diagram in the Machinations app and press Play to watch the resources move, adjust its values to test how the system responds, or remix it to make an editable copy in My diagrams.