我想做一个酒馆模拟经营游戏,这是个酒馆运营和佣兵团组建的双运...

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我想做一个酒馆模拟经营游戏,这是个酒馆运营和佣兵团组建的双运营体系。 1.佣兵团的构建,我是打算做1个小队,选3个人组成,佣兵团可以有多人,佣兵自身有各种各样的生活技能,以及解锁东西。不仅可以去打猎,还可以回头当酒馆的员工。打猎分为好几个等级,每个等级带回来的食材不一样,数量也不一样。 2.酒馆经营的菜单构建,现阶段是有2阶的菜系,1阶菜系 。食材可以强化菜的属性,食材可以研究新的菜。 3.酒馆经营的等级升级,等级跟菜系研究挂钩,2级酒馆才能研究2级菜系 3.酒馆经营的设备体系,例如增加饮料服务,增加就餐位等等s 15%. Simulate 5 yearly cycles and test margin expansion or compression.

"我想做一个酒馆模拟经营游戏,这是个酒馆运营和佣兵团组建的双运..." is a public Machinations diagram shared in the Community by 容 周, with 33 components.

It was created in April 2026 and last edited in April 2026.

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