Shooter Economy & Difficulty

About this model

Rogue-lite shooter economy balancing daily fuel, randomized enemy encounters, soft-currency stat upgrades, and hard-currency squad progression.

"Shooter Economy & Difficulty" is a public Machinations diagram shared in the Community by Oğuz Ayar, with 24 components.

It was created in November 2026 and last edited in November 2026.

Open the diagram in the Machinations app and press Play to watch the resources move, adjust its values to test how the system responds, or remix it to make an editable copy in My diagrams.