Community diagrams
Public Machinations diagrams you can open, Play and remix.

Games: Sekiro: Shadows die Twice - XP gain and level progression - AutomatedMachinations Support83113Complex
Backpack - High-Level OverviewAlan Shteynberg15913Complex
Games: Sekiro: Shadows die Twice - XP gain and level progression - AutomatedMachinations Support1.31K115Complex
Compounding Stealth and Crafting EconomyDEEZ dar300Moderate
Dishonored Stealth EconomyALEJANDRO BARRAGAN PEREZ900Moderate
World 3Grendy Aditya Pangestu1300Moderate
World 1Grendy Aditya Pangestu1800Complex
Splinter Cell: Blacklist - Stealth vs Combat DynamicsYOAV EDUARDO TORRES BECERRA1500Moderate
Stealth Infiltration and Distraction EconomyJuanjo Regueira2301Moderate
Timed Stealth Infiltrationzwerg_1200Moderate
Castello: Fuga con Schede SDSAMUELE PICCOLO1200Moderate
DLG 2Ruru Woberu900Complex
Percobaan 2 _ Ai limitZaneta Carmel1701Complex
Generate a skill tree economy...Zaneta Carmel1200Moderate
Generate a skill tree economy...Zaneta Carmel700Moderate
AI limit skill treeZaneta Carmel1100Moderate
NPC stealth mission planningMaddie Wright1600Complex
A Way Out – Mapping Mechanics to Game SpacesMurdock Krissna900Moderate
Arkham Mission ProgressionMochamad Firman Ardiyansyah1100Moderate
Cooperative Puzzle Soul RescueShubham Goyal1100Moderate