Community diagrams
Public Machinations diagrams you can open, Play and remix.

Book: Figure 6.47 RTS building mechanics (as seen in "Game Mechanics: Advanced Game Design")Machinations Support72619Moderate
Games: Pac-Man (as seen in the book) - Automatic diagramMachinations Support15009Complex
Games: Pac-Man (as seen in the book) - Interactive diagramMachinations Support7701Complex
Book: Chapter 6 exercise 4 (as seen in "Game Mechanics: Advanced Game Design")Machinations Support2400Moderate
Book: Chapter 6 exercise 2 (as seen in "Game Mechanics: Advanced Game Design")Machinations Support4101Moderate
Book: Figure 6.33 Level progression in an action game (as seen in "Game Mechanics: Advanced Game Design")Machinations Support5101Moderate
Book: Chapter 6 exercise 1 (as seen in "Game Mechanics: Advanced Game Design")Machinations Support1500Moderate
Framework: Artificial playerMachinations Support2000Complex
Book: Figure 9.10 Lunar colony (as seen in "Game Mechanics: Advanced Game Design")Machinations Support1301Moderate
Book: Figure 8.4 Monopoly (as seen in "Game Mechanics: Advanced Game Design")Machinations Support6106Moderate
Book: Figure 6.47 RTS building mechanics (as seen in "Game Mechanics: Advanced Game Design")Machinations Support5705Moderate
Games: Pac-Man (as seen in the book) - Automatic diagramMachinations Support6.74K065Complex
Games: Pac-Man (as seen in the book) - Interactive diagramMachinations Support1100Complex
Book: Chapter 6 exercise 4 (as seen in "Game Mechanics: Advanced Game Design")Machinations Support74606Moderate
Book: Chapter 6 exercise 2 (as seen in "Game Mechanics: Advanced Game Design")Machinations Support59503Moderate
Book: Figure 6.33 Level progression in an action game (as seen in "Game Mechanics: Advanced Game Design")Machinations Support59902Moderate
Book: Figure 9.10 Lunar colony (as seen in "Game Mechanics: Advanced Game Design")Machinations Support49502Moderate
Book: Figure 6.44 FPS game economy (as seen in "Game Mechanics: Advanced Game Design")Machinations Support815010Moderate
Book: Figure 6.28 Risk (as seen in "Game Mechanics: Advanced Game Design")Machinations Support555012Moderate
Chapter 6 exercise 1 - Game mechanics, advanced game design bookMachinations Support76903Moderate