Community diagrams
Public Machinations diagrams you can open, Play and remix.

Games: Monster Hunter World - Defender Katana upgrade path - AutomatedMachinations Support439081Complex
Framework: Shuffle sourceMachinations Support44301Moderate
Games: Path of Exile - Weapon drop rates - AutomatedMachinations Support4460108Moderate
Games: Rimworld - Raid points and colony wealth - AutomatedMachinations Support46901Complex
Games: Big Farm Mobile Harvest Crops - InteractiveMachinations Support47804Complex
Games : Rocket League - Attack vs Defense SimulationMachinations Support49101Complex
Book: Figure 9.10 Lunar colony (as seen in "Game Mechanics: Advanced Game Design")Machinations Support49502Moderate
Game: Rainbow Six Siege - Loot box mechanics - AutomatedMachinations Support5020213Moderate
Games: League Of Legends - Annie Pyromania SkillMachinations Support50302Moderate
Games: Arena of Valor - Arcana and hero purchases - InteractiveMachinations Support50600Moderate
Games: Dragon Ball Mobile - Battle ExampleMachinations Support50705Complex
Games: Battlefield V - In-Game Currency AcquisitionMachinations Support508010Moderate
Games: World Of Warcraft - Enchanting Armors and WeaponsMachinations Support51405Moderate
Games: World of Warcraft - Profession Leveling ExampleMachinations Support51902Moderate
Fable xp progressionMachinations Support53502Moderate
Systems: Fire rate for a burst fire mode - AutomatedMachinations Support53901Moderate
Games: League of Legends - Master Yi Base DamageMachinations Support55504Complex
Book: Figure 6.28 Risk (as seen in "Game Mechanics: Advanced Game Design")Machinations Support556012Moderate
Patterns: Mana and Spells SystemMachinations Support562012Moderate