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  • Games : Rocket League - Attack vs Defense SimulationMSMachinations Support901Complex
  • Book: Figure 6.33 Level progression in an action game (as seen in "Game Mechanics: Advanced Game Design")MSMachinations Support901Moderate
  • Games : Witcher 3 Wild Hunt - Creating and using Swallow PotionMSMachinations Support1000Moderate
  • Quest simulationMSMachinations Support1000Moderate
  • Games: Clash Of Clans Dark Elixir TroopsMSMachinations Support1000Complex
  • MiniRPGMSMachinations Support1000Complex
  • Webinar health balancing templateMSMachinations Support1000Complex
  • Games: Subway Surfers - Gameplay loop and monetizationMSMachinations Support1100Complex
  • Roller Coaster Tycoon 2 park ratingMSMachinations Support1100Complex
  • Games: Pac-Man (as seen in the book) - Interactive diagramMSMachinations Support1100Complex
  • Games : League Of Legends - Annie Pyromania SkillMSMachinations Support1101Moderate
  • Five Nights at Freddy's - Night 3MSMachinations Support1200Complex
  • SmeltingMSMachinations Support1200Moderate
  • Games: Dragon Ball Mobile - Battle ExampleMSMachinations Support1200Complex
  • World of Warcraft racial imbalanceMSMachinations Support1200Complex
  • Traps geerationMSMachinations Support1200Complex
  • Users: Advanced Spin the Wheel Template by Himanshu Agarwal - AutomatedMSMachinations Support1201Complex
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