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  • Loot drop systemGRGurido Raccoon54517Complex
  • Genshin Wish GachaJEJess27316Complex
  • Crafting systemSKSurya Kannan36515Complex
  • Farming loopJMJosé Manuel31511Complex
  • Intern vs. Boss typesDNDaniel Narvaez29611Complex
  • Simplified RPG - dilemma of purchasingKFKentaro Fukuchi935185Moderate
  • Games: Fortnite gameplay xp calculatorMGMihai Gheza2.88K13Complex
  • Shared: Pac-Man (as seen in the book)MGMihai Gheza2.4K11Moderate
  • Games: Call of Duty Modern Warfare - Gunfire Mode WeaponsMGMihai Gheza2.45K11Moderate
  • Games: F2P Mobile Battle-Royalesque Full Meta EconomyMGMihai Gheza2.56K12Complex
  • Games: Pac-Man (as seen in the book)MGMihai Gheza2.56K11Moderate
  • Book: Figure 6.47 RTS building mechanics (as seen in "Game Mechanics: Advanced Game Design")MSMachinations Support72619Moderate
  • Generic IdleGame Gameplay part 2 - Loot TemplateHPHugues Pedreno30113Complex
  • Webinar: Examples of Core Game LoopsMAMachinations5700Complex
  • Folded Level DesignMAMachinations7200Moderate
  • Create an interactive,...MSMaccal Shuist500Moderate
  • The Fallen March - Official DesignRURameNNN UwU1700Complex
  • Design Level - Island0V039_Ramadhano Hayzel Putra Verdiansyah1600Moderate
  • CautionaryTaleU1u14660931800Moderate
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Machinations

The safe, transparent sandbox for modeling the economies and systems that shape our world. Model it, Play it, and see what a decision does before you make it.

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