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Public Machinations diagrams you can open, Play and remix.

  • Mint & burn supply balanceMSMachinations Support502Simple
  • Marketplace: buyers, sellers, feesMSMachinations Support200Moderate
  • Make it run: activation, triggers, intervalsMSMachinations Support301Simple
  • Loyalty program cost vs liftMSMachinations Support200Simple
  • Loan & savings compoundingMSMachinations Support701Moderate
  • Live-ops events & daily questsMSMachinations Support604Moderate
  • Liquidity pool & price pressureMSMachinations Support200Moderate
  • Inventory slots & carry capacityMSMachinations Support805Simple
  • Idle clicker growth & upgrade wallsMSMachinations Support53039Simple
  • Hospital admissions & bed capacityMSMachinations Support200Simple
  • Harvest vs regrowth limitsMSMachinations Support301Simple
  • Gear tiers & power curveMSMachinations Support403Simple
  • Gates: dice, percentage and conditionsMSMachinations Support300Simple
  • Gacha & loot table oddsMSMachinations Support13011Simple
  • Flood & disaster responseMSMachinations Support401Simple
  • Farming & harvest cycleMSMachinations Support805Moderate
  • Energy mix & emissionsMSMachinations Support100Simple
  • Energy & stamina gatingMSMachinations Support805Simple
  • Disease spread & peak loadMSMachinations Support301Moderate
  • Dice, odds & random outcomesMSMachinations Support300Simple
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Machinations

The safe, transparent sandbox for modeling the economies and systems that shape our world. Model it, Play it, and see what a decision does before you make it.

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